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A L E J A N D R A    O S U N A

I L L U S T R A T O R    |    3D    M O D E L E R 

S K I L L S

 

Adobe Photoshop

Adobe After Effects

Adobe Premiere Pro

Adobe Flash

Adobe Animate

Adobe Illustrator

Autodesk Maya

Storyboard Pro

Microsoft Office

E D U C A T I O N

 

BS DEGREE

Media Arts and Animation

The Art Institute of California

2013 - 2017

P R O F I L E

 

Diligent and detail oriented Illustrator and 3D Modeler specializing in digital illustration, background design, concept art, graphic design and hard surface and organic modeling. Capable of adapting to any artistic style and effectively work with a production team. Determined to achieve results of the highest quality but still eager to improve and learn new skills.

E X P E R I E N C E

 

QA  TESTER

Activision | El Segundo | 2019 

Collaborated with multiple teams to test the quality of a variety of AAA games for Activision.

Projects:

  • Crash Bandicoot N. Sane Trilogy

  • Call of Duty: WWll

  • Call of Duty: Black Ops 4

  • Spyro Reignited Trilogy

  • Sekiro: Shadows Die Twice

  • Crash Team Racing Nitro-Fueled

  • Call of Duty: Modern Warfare

FREELANCE  GRAPHIC  DESIGNER

Hot Topic | Remote | 2019 

Commissioned for an original Jurassic Park design to be used for graphic tees, etc. Licensed by NBC Universal.

GRAPHIC  DESIGNER

Dreamleague Gaming | Temple City | 2018

Designed a variety of media to promote gaming events and streaming platforms.

Projects:

  • Twitch streaming layouts

  • YouTube banners 

  • Business cards

  • Event flyers

  • Logo designs 

 

BOOK  ILLUSTRATOR

Independent Author | Remote | 2018   

Illustrate images for a children's book that both children and their parents can enjoy.

Responsibilities:

  • Create rough storyboards

  • Finalize all art

  • Small role in editing and proofreading 

FREELANCE  ANIMATOR

DreamWorksTV | North Hollywood | 2015 – 2016

Worked with a small team to complete a 2D animated short. Responsibilities:

  • Finalize background designs for animation

  • Animate characters and time them with the audio

  • Clean up rough storyboards and approve scenes that are ready to move on to the next step

  • Lip-sync final animation

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